Projects are at the center of the creative process at Bolodil Games. We would like to share what we are working on.
Bolodil Evolution
A 2D action game through various eras where adaptation is the key. The crocodile/bolodil must survive by evolving more and more.
Intuitive controls – By keeping the same controls scheme for each stage, the player will be able to adapt quickly to any challenge.
Never alone – The swarm will follow the main character and represent the life available to the player. This swarm can also be controlled by other players allowing up to 8 players cooperative play.
Choose your path – As your progress through the story, you can choose which upgrade you want to unlock to customize your playstyle.
Chaos system – As your progress through the story, you will be unlocking each stage completed and be able to play them in competitive multiplayer. In competitive multiplayer, you will be allowed to choose you own chaos value which will determine how much chaos will occurs during the match.
Prototype version playable and looking for funding.
-> Keep an eye on social medias for future playtest event.

Dramatour
In this local split-screen multiplayer game, 2-4 players compete to build the tallest tower by stacking randomly selected 3D objects.
Inspired by a low poly universe with circus, theater and carnival influences, the game combines strategic construction and dynamic confrontation: players can either place their objects to stabilize their tower, or throw them at their opponent’s to destabilize it.
Based on a realistic physics system, the game does not artificially detect collapses, letting gravity and tower stability determine the outcome of each game. With no time limit, it offers a competitive and immersive experience, promoting strategy and skill in a unique visual and audio environment.

Board games for LARP
We are currently prototyping various board games for the LARP market. Our intention is to delivery games that are adapted to the various challenges that a player must face during this type of activities.
Packageable – We want each game to be easy to package and store. We know that space is a major challenge for any player.
Short game time – We are focusing on games that are not taking forever to play. We know that it is quite possible that you will need to fight for your life at any moment and lose track of the game.
Variable number of players – Without knowing the number of player present, we think it’s important to have game that can adapt quickly to the current number of players.
Made to survive – Conditions might be rough during the event, so we want to make sure that your games have enough armor and health points to survive harsh conditions.
-> Keep an eye on social medias for future playtest event occurring during Bicolline events.
The Corrupted City
“The Corrupted City” is a trick-taking card game in which each player must play cards based on the faction they are representing. Players must use cunning to mislead their opponents about the contents of their hand and secure the support of the faction of their choice. However, they must be extra careful, because gaining a faction’s full support can either help or hurt you!
Please note that the game’s current design is temporary and will be updated before its release.

English rules will follow soon.
The Game of Conquests
“The Game of Conquests” is an abstract, combinatorial 1v1 strategy game. You must plan your fighters’ moves, but also anticipate your opponent’s. However, defeating a fighter won’t necessarily lead you to victory, because your opponent can bring them back to the battlefield even stronger! You’ll therefore need to outsmart your opponent to capture their general without being too aggressive, because the conquest doesn’t end as long as the general is still present!
Please note that the game’s current design is temporary and will be updated before its release.

English rules will follow soon.
The Treasure Hunt
Take on the role of a treasure hunter who must outwit their opponents to find the treasure’s location among four possible options! Clues will be available to you, but you’ll have to determine how reliable they are. You’ll need to outsmart your opponents!
The treasure hunters have agreed to a truce to share this clue in the form of an auction. Taking turns, they must reveal a clue and then bet on the treasure’s location. Only the hunter who has bet the most on the designated spot will have the right to reveal the hidden treasure.

English rules will follow soon.